17 The Rockin Entertainment Technology of Generation X
17 The Rockin Entertainment Technology of Generation X
Johanna Krause
17.1 Introduction
Keywords
- Video Games- also known as computer games, are electronic games that involve interaction with a user interface or input device – such as a joystick, controller, keyboard, or motion sensing device – to generate visual feedback.
- Arcade Games- a game machine typically found in public places like malls, restaurants and amusement arcades that is usually coin operated. Arcade games are usually video games, pinball machines, or electromechanical games.
Learning Objectives
- Differentiate between the positive and negative effects of the invention of video and arcade games.
- Understand the impacts of the newly invented mobile music listening technology of Generation X and how it influenced the development of future music technology.
- Identify the cultural impact of the new style of music due to technological advances in music technology.
Generation X is one of the most impactful generations of the modern century. Growing up with new emerging entertainment technologies like video games and personal listening devices, they set the tone for following generations’ technological wants and inventions. The trends and fads of the 1980s and 1990s created a new wave of thinking and fabricated a societal split between generations, thereby shifting the future thought processes of generations to come. Generation X was molded by the entertainment technology created during their developmental years as video games, arcade games, and music listening devices altered the generations physical and mental health.
17.2 Arcade and Video Games
Key Takeaway(s)
Video games, like arcade games, became very popular in the peak of Generation x’s developmental years and created a basis for present day video games. It is unknown how these games affect Generation X’s psychological health, but many notable effects and positive uses may be possible as well.
How would you spend your free time if video games were never invented? Although video games are not everyone’s cup of tea, they are the basis of the entertainment of today. The creation of the video game, interactive computer games between users and a device, created the basis of online gaming and aided in the creation of a world renowned industry of entertainment known today. Starting with simple arcade games, video games have grown into a profession for many and have challenged humans physical and mental abilities. Arcades began to grow in the 1980’s as more arcade game technologies, usually coin operated video games, was developed, making a new industry for arcade owners solely based on the entertainment of teens. After being out for years competitions began to develop, pushing the competitiveness culture of video games and creating additional entertainment watching people play video games.
Before the 1970’s video games were nothing more than an idea for the future, until the first arcade game came out in 1971. Being that computers w