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Determine width of string in HTML5 canvas

Asked 2012-04-11T02:59:11.810
19

I'm drawing text in an HTML5 canvas on top of an image (a meme generator). I want to calculate a font size so that the string will span the entire width of the canvas.

So basically, is there a way in JavaScript to determine what font size I should use for some string of a certain font for a given width?

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36

The fillText() method has an optional fourth argument, which is the max width to render the string.

MDN's documentation says...

maxWidth

Optional; the maximum width to draw. If specified, and the string is computed to be wider than this width, the font is adjusted to use a more horizontally condensed font (if one is available or if a reasonably readable one can be synthesized by scaling the current font horizontally) or a smaller font.

However, at the time of writing, this argument isn't supported well cross browser, which leads to the second solution using measureText() to determine the dimensions of a string without rendering it.

var width = ctx.measureText(text).width;

Here is how I may do it...

var canvas = document.getElementById('canvas'),
    ctx = canvas.getContext('2d');

// Font sizes must be in descending order. You may need to use `sort()`
// if you can't guarantee this, e.g. user input.
var fontSizes = [72, 36, 28, 14, 12, 10, 5, 2],
    text = 'Measure me!';

// Default styles.
ctx.textBaseline = 'top';
ctx.fillStyle = 'blue';

var textDimensions,
    i = 0;

do {
   ctx.font = fontSizes[i++] + 'px Arial';
   textDimensions = ctx.measureText(text);        
} while (textDimensions.width >= canvas.width);

ctx.fillText(text, (canvas.width - textDimensions.width) / 2, 10);​

jsFiddle.

I have a list of font sizes in descending order and I iterate through the list, determining if the rendered text will fit within the canvas dimensions.

If it will, I render the t

answered 2012-04-11T03:01:20.933

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