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Alex Rivera
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Someone once said : a "global variable" is really a variable you create to simply "hold some information" because your object model is weak, and you haven't found a "true purpose" for the variable to exist. Global variables are almost always a sign of a larger architectural deformity. That might be true . But I don't know of any good example of any big and good program made without global variables, and certainly not used as little as above suggested. Scope is the actual key . You can say in a program with only one class that its parameters are not global vars . But they are. Anyway... I'm still grasping the concept of singleton and, as far as I can tell, they actually make no sense in C#. Also I get the feeling that when having a global state can't be avoided we still should avoid simply using a public class full of static properties : So, if not singletons nor a public class, what should we do to have global vars in C#? And when are we supposed to use them? Assuming they most likely can't be avoided. Ever. And why should we avoid using a <a href="https://stackoverflow.com/a/8734537/274502"
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