If you want private variables in c, there are a number of techniques that can approximate a private variable, but the C language actually doesn't have a "protection" concept that extends to private, public, protected (as C++ does).
C will show the name of any variable (it's a requirement in C) so you must approach it with the idea of information hiding the type of the variable (making dereferencing quite difficult).
One trick is to define the variable as an void* with the actual variable type being known in only one .c module.
/* somefile.h */
extern void* counter;
/* somefile.c */
#include "somefile.h"
int actualCounter = 0;
void* counter = &actualCounter;
/* otherfile.c */
#include "somefile.h"
// we can see "counter", but we cannot "use" it here; because we don't have access
// to the real "hidden" type of "int".
A better method is to extend this idea using the struct keyword, and make pseudo-methods, like so
/* person.h */
struct s_person;
typedef Person struct s_person;
Person* new_Person(char* name);
void delete_Person(Person* person);
void Person_setName(Person* person, char* name);
char* Person_getName(Person* person);
/* person.c */
struct s_person {
char* name;
};
Person* new_Person(char* name) {
Person* object = (Person*)malloc(sizeof(struct s_person));
// duplicate the string for more security, otherwise constructor
// could manipulate the "private" string after construction.
object->name = strdup(name);
return object;
}
void delete_Person(Person* person) {
// some implementations pass a Person** to set the reference to 0
// this implementation requires that the caller sets his own references to 0
free(person->name);
free(person);
}
void Person_setName(Person* person, char* name) {
// free the old
free(person->name);
// duplica
answered 2012-04-25T16:45:03.190