My goal is to transmit *.wav file over LAN network without delay or with minimal one.

Also we read a file on a server machine by parts, 320 bytes both. After this we send packets by UDP and write receiving in jitter-buffer. The size of the jitter-buffer is 10. What delays should I set on timers for clear sound?

Here is the sender:

void MainWindow::on_start_tx_triggered()
{
    timer1 = new QTimer (this);
    udpSocketout = new QUdpSocket(this);
    qDebug()<<"Start";
    for (int i = 0; i < playlist.size(); ++i)
    {
        inputFile.setFileName(playlist.at(i));
        qDebug()<<inputFile.fileName();
        if (!inputFile.open(QIODevice::ReadOnly))
        {
            qDebug()<< "file not found;";
        }
    }
    connect(timer1, SIGNAL(timeout()), this, SLOT(writeDatagrams()));
    timer1->start(5);
}

void MainWindow::writeDatagrams()
{
    if(!inputFile.atEnd()){
        payloadout = inputFile.read(320);
    }
    qDebug()<<payloadout;
    QDataStream out(&datagramout, QIODevice::WriteOnly);
    out.setVersion(QDataStream::Qt_4_7);
    out << qint64(0);
    out << payloadout;
    out.device()->seek(qint64(0));
    out << qint64(datagramout.size() - sizeof(qint64));
    qint64 writtenBytes = udpSocketout->writeDatagram(datagramout, remoteHOST, remotePORT);
    qDebug() << "Sent " << writtenBytes << " bytes.";
}

Here is the receiver and player:

void MainWindow::on_start_rx_triggered()
{
    udpSocketin = new QUdpSocket(this);
    udpSocketin->bind(localHOST, localPORT);
    connect(udpSocketin, SIGNAL(readyRead()),
            this, SLOT(readDatagrams()));
    QDataStream out(&datagramout, QIODevice::WriteOnly);
    out.setVersion(QDataStream::Qt_4_7);
    timer2 =  new QTimer (this);
    connect(timer2, SIGNAL(timeout()), this, SLOT(playbuff()));
    timer2->start(50);
    audioout = new QAudioOutput(fo
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