Here's the answer I found:
Just to make the definition complete, in the Cartesian coordinate system:
The conversion is:
x = R * cos(lat) * cos(lon)
y = R * cos(lat) * sin(lon)
z = R *sin(lat)
Where R is the approximate radius of earth (e.g. 6371 km).
If your trigonometric functions expect radians (which they probably do), you will need to convert your longitude and latitude to radians first. You obviously need a decimal representation, not degrees\minutes\seconds (see e.g. here about conversion).
The formula for back conversion:
lat = asin(z / R)
lon = atan2(y, x)
asin is of course arc sine. read about atan2 in wikipedia. Don’t forget to convert back from radians to degrees.
This page gives c# code for this (note that it is very different from the formulas), and also some explanation and nice diagram of why this is correct,
Why implement something which has already been implemented and test-proven?
C#, for one, has the NetTopologySuite which is the .NET port of the JTS Topology Suite.
Specifically, you have a severe flaw in your calculation. The earth is not a perfect sphere, and the approximation of the earth's radius might not cut it for precise measurements.
If in some cases it's acceptable to use homebrew functions, GIS is a good example of a field in which it is much preferred to use a reliable, test-proven library.