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System.Threading.Timer in C# it seems to be not working. It runs very fast every 3 second

Asked 2012-10-09T08:46:28.880
118

I've a timer object. I want it to be run every minute. Specifically, it should run a OnCallBack method and gets inactive while a OnCallBack method is running. Once a OnCallBack method finishes, it (a OnCallBack) restarts a timer.

Here is what I have right now:

private static Timer timer;

private static void Main()
{
    timer = new Timer(_ => OnCallBack(), null, 0, 1000 * 10); //every 10 seconds
    Console.ReadLine();
}

private static void OnCallBack()
{
    timer.Change(Timeout.Infinite, Timeout.Infinite); //stops the timer
    Thread.Sleep(3000); //doing some long operation
    timer.Change(0, 1000 * 10);  //restarts the timer
}

However, it seems to be not working. It runs very fast every 3 second. Even when if raise a period (1000*10). It seems like it turns a blind eye to 1000 * 10

What did I do wrong?

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1 Answer

3

I would just do:

private static Timer timer;
 private static void Main()
 {
   timer = new Timer(_ => OnCallBack(), null, 1000 * 10,Timeout.Infinite); //in 10 seconds
   Console.ReadLine();
 }

  private static void OnCallBack()
  {
    timer.Dispose();
    Thread.Sleep(3000); //doing some long operation
    timer = new Timer(_ => OnCallBack(), null, 1000 * 10,Timeout.Infinite); //in 10 seconds
  }

And ignore the period parameter, since you're attempting to control the periodicy yourself.


Your original code is running as fast as possible, since you keep specifying 0 for the dueTime parameter. From Timer.Change:

If dueTime is zero (0), the callback method is invoked immediately.

answered 2012-10-09T08:53:50.717

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