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Alex Rivera
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There's a ton of information available on overloading operator<< to mimic a toString() -style method that converts a complex object to a string. I'm interested in also implementing the inverse, operator>> to deserialize a string into an object. By inspecting the STL source, I've gathered that: istream &operator>>(istream &, Object &); would be the correct function signature for deserializing an object of type Object . Unfortunately, I have been at a loss for how to properly implement this - specifically how to handle errors: How to indicate invalid data in the stream? Throw an exception? What state should the stream be in if there is malformed data in the stream? Should any flags be reset before returning the reference for operator chaining?
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