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Alex Rivera
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JavaScript I've tried searching for something like this, but I am not able to find it. It's a simple idea: a. Take a random number between 0 to 10. b. Let's say the random number rolled is a 3. c. Then, save the number (the 3). d. Now, take another random number again between 0 to 10, but it can't be the 3, because it has already appeared.
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