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Alex Rivera
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Update : This works if I call archiveRootObject: from applicationDidFinishLaunching:. If I call it from the init: method of a singleton class, it returns nil. I'm very confused by the behavior of NSKeyedUnarchiver unarchiveObjectWithFile:. The documentation says that it will return nil if the file doesn't exist. With one of my objects, the following happens: Game *g1 = [Game getGame]; NSString *archivePath = [Game getArchivePath]; bool success = [NSKeyedArchiver archiveRootObject:g1 toFile:archivePath]; Game *g2 = [NSKeyedUnarchiver unarchiveObjectWithFile:archivePath]; // success is true, g2 is nil I've verified that the file actually does exist and is getting written to by the archiveRootObject: method. What am I doing wrong preventing me from getting a Game object back out of the archive?
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