memset(d,0,10*sizeof(*d));
is likely to be faster. Like they say you can also
std::fill_n(d,10,0.);
but it is most likely a prettier way to do the loop.
According to this Wikipedia article on IEEE 754-1975 64-bit floating point a bit pattern of all 0s will indeed properly initialize a double to 0.0. Unfortunately your memset code doesn't do that.
Here is the code you ought to be using:
memset(d, 0, length * sizeof(double));
As part of a more complete package...
{
double *d;
int length = 10;
d = malloc(sizeof(d[0]) * length);
memset(d, 0, length * sizeof(d[0]));
}
Of course, that's dropping the error checking you should be doing on the return value of malloc. sizeof(d[0]) is slightly better than sizeof(double) because it's robust against changes in the type of d.
Also, if you use calloc(length, sizeof(d[0])) it will clear the memory for you and the subsequent memset will no longer be necessary. I didn't use it in the example because then it seems like your question wouldn't be answered.
memset(d, 10, 0) is wrong as it only nulls 10 bytes. prefer std::fill as the intent is clearest.