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Alex Rivera
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I've already tested ButtonClicker 2000 example and it works great. Now I'm trying to implement Google Games Services into another game but it gives some error: 06-06 12:30:46.353: D/BaseGameActivity(7982): isGooglePlayServicesAvailable returned 0 06-06 12:30:46.353: D/BaseGameActivity(7982): beginUserInitiatedSignIn: starting new sign-in flow. 06-06 12:30:46.416: D/BaseGameActivity(7982): Connecting GamesClient. 06-06 12:30:46.424: D/BaseGameActivity(7982): onStart. 06-06 12:30:46.424: D/BaseGameActivity(7982): onStart: connecting clients. 06-06 12:30:46.424: D/BaseGameActivity(7982): Connecting GamesClient. 06-06 12:30:46.424: E/GmsClient(7982): Calling connect() while still connected, missing disconnect(). 06-06 12:30:46.713: D/BaseGameActivity(7982): onConnectionFailed: result 4 06-06 12:30:46.713: D/BaseGameActivity(7982): onConnectionFailed: since user initiated sign-in, trying to resolve problem. 06-06 12:30:46.713: D/BaseGameActivity(7982): resolveConnectionResult: trying to resolve result: ConnectionResult{statusCode=SIGN_IN_REQUIRED, resolution=PendingIntent{41692200: android.os.BinderProxy@416921a0}} 06-06 12:30:46.713: D/BaseGameActivity(7982): result has resolution. Starting it. 06-06 12:30:46.900: D/BaseGameActivity(7982): onActivityResult, req 9001 response 0 06-06 12:30:46.900: D/BaseGameActivity(7982): responseCode != RESULT_OK, so not reconnecting. 06-06 12:30:46.900: D/BaseGameActivity(7982): giveUp: giving up on connection. Status code: 4 06-06 12:30:46.900: D/BaseGameActivity(7982): Making error dialog for error: 4 com.google.android.gms logs the following error: E/SignInActivity(7432): SignInActivity must be started with startActivityForResult What I have done: I've configured correctly the Developer console side. The SHA1 is correct (matches the androiddebug keystore). In the API Console everything looks fine. I've extended GameBaseActivity a
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