45
This is the fastest as the compiler will optimize it if it can depending on the output processor.
int a;
int b;
a = some value;
b = a / 3;
A lookup table approach would also be faster in some architectures.
uint8_t DivBy3LU(uint8_t u8Operand)
{
uint8_t ai8Div3 = [0, 0, 0, 1, 1, 1, 2, 2, 2, 3, 3, 3, 4, ....];
return ai8Div3[u8Operand];
}