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Alex Rivera
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If your phone's display size is 320x480, then AndEngine performs screenCapture() at the same 1:1 resolution. I tried changing the surface size... I tried generating the camera at double resolution... I tried scaling the mRenderSurfaceView.... But, the screenCapture() will always save the file in 320x480 resolution, i.e. the resolution of actual device. So can anyone help me to show how can I get a screen capture in double resolution ?
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