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Can you propose at least 1 scenario where there is a substantial difference between
union {
T var_1;
U var_2;
}
and
var_2 = reinterpret_cast<U> (var_1)
?
The more i think about this, the more they look like the same thing to me, at least from a practical viewpoint.
One difference that I found is that while the union size is big as the biggest data type in terms of size, the reinterpret_cast as described in this post can lead to a truncation, so the plain old C-style union is even safer than a newer C++ casting.
Can you outline the differences between this 2 ?