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Alex Rivera
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For as long as I can remember I have avoided using switch statement fall-through. Actually, I can't remember it ever entering my consciousness as a possible way to do things as it was drilled into my head early on that it was nothing more than a bug in the switch statement. However, today I ran across some code that uses it by design, which got me immediately wondering what everyone in the community thinks about switch statement fall-through. Is it something that a programming language should explicitly not allow (like C# does, though it supplies a workaround) or is it a feature of any language that is powerful enough to leave in the programmer's hands? Edit: I wasn't specific enough to what I meant by fall-through. I use this type a lot: switch(m_loadAnimSubCt){ case 0: case 1: // Do something break; case 2: case 3: case 4: // Do something break; } However, I'm concerned about something like this. switch(m_loadAnimSubCt){ case 0: case 1: // Do something, but fall through to the other cases // after doing it. case 2: case 3: case 4: // Do something else. break; } This way whenever the case is 0, 1 it will do everything in the switch statement. I've seen this by design and I just don't know if I agree that switch statements should be used this way. I think the first code example is very useful and safe. The second seems kind of dangerous.
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