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List<T>.AddRange implementation suboptimal

Asked 2010-01-23T12:44:24.697
21

Profiling my C# application indicated that significant time is spent in List<T>.AddRange. Using Reflector to look at the code in this method indicated that it calls List<T>.InsertRange which is implemented as such:

public void InsertRange(int index, IEnumerable<T> collection)
{
    if (collection == null)
    {
        ThrowHelper.ThrowArgumentNullException(ExceptionArgument.collection);
    }
    if (index > this._size)
    {
        ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument.index, ExceptionResource.ArgumentOutOfRange_Index);
    }
    ICollection<T> is2 = collection as ICollection<T>;
    if (is2 != null)
    {
        int count = is2.Count;
        if (count > 0)
        {
            this.EnsureCapacity(this._size + count);
            if (index < this._size)
            {
                Array.Copy(this._items, index, this._items, index + count, this._size - index);
            }
            if (this == is2)
            {
                Array.Copy(this._items, 0, this._items, index, index);
                Array.Copy(this._items, (int) (index + count), this._items, (int) (index * 2), (int) (this._size - index));
            }
            else
            {
                T[] array = new T[count];          // (*)
                is2.CopyTo(array, 0);              // (*)
                array.CopyTo(this._items, index);  // (*)
            }
            this._size += count;
        }
    }
    else
    {
        using (IEnumerator<T> enumerator = collection.GetEnumerator())
        {
            while (enumerator.MoveNext())
            {
                this.Insert(index++, enumerator.Current);
            }
        }
    }
    this._version++;
}

private T[] _items;

One can argue that the simplicity of the interface (only having one overload of InsertRange) justifies the performance overhead of runtime type cheching and casting. But

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1 Answer

11

They are preventing the implementation of ICollection<T> from accessing indices of the destination list outside the bounds of insertion. The implementation above results in an IndexOutOfBoundsException if a faulty (or "manipulative") implementation of CopyTo is called.

Keep in mind that T[].CopyTo is quite literally internally implemented as memcpy, so the performance overhead of adding that line is minute. When you have such a low cost of adding safety to a tremendous number of calls, you might as well do so.

Edit: The part I find strange is the fact that the call to ICollection<T>.CopyTo (copying to the temporary array) does not occur immediately following the call to EnsureCapacity. If it were moved to that location, then following any synchronous exception the list would remain unchanged. As-is, that condition only holds if the insertion happens at the end of the list. The reasoning here is:

  • All necessary allocation happens before altering the list elements.
  • The calls to Array.Copy cannot fail because
    • The memory is already allocated
    • The bounds are already checked
    • The element types of the source and destination arrays match
    • There is no "copy constructor" used like in C++ - it's just a memcpy
  • The only items that can throw an exception are the external call to ICollection.CopyTo and the allocations required for resizing the list and allocating the temporary array. If all three of these occur before moving elements for the insertion, the transaction to change the list cannot throw a synchronous exception.
  • Final note: This address strictly exceptional behavior - the above rationale does not add thread-safety.
    answered 2010-01-23T15:37:56.973

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