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Alex Rivera
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I'm reading Introduction to 3D Game Programming with DirectX 10 to learn some DirectX, and I was trying to do the proposed exercises (chapter 4 for the ones who have the book). One exercise asks to disable the Alt+Enter functionality (toggle full screen mode) using IDXGIFactory::MakeWindowAssociation . However it toggles full screen mode anyway, and I can't understand why. This is my code: HR(D3D10CreateDevice( 0, //default adapter md3dDriverType, 0, // no software device createDeviceFlags, D3D10_SDK_VERSION, &md3dDevice) ); IDXGIFactory *factory; HR(CreateDXGIFactory(__uuidof(IDXGIFactory), (void **)&factory)); HR(factory->CreateSwapChain(md3dDevice, &sd, &mSwapChain)); factory->MakeWindowAssociation(mhMainWnd, DXGI_MWA_NO_ALT_ENTER); ReleaseCOM(factory);
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