I've recently started using LINQ quite a bit, and I haven't really seen any mention of run-time complexity for any of the LINQ methods. Obviously, there are many factors at play here, so let's restrict the discussion to the plain IEnumerable LINQ-to-Objects provider. Further, let's assume that any Func passed in as a selector / mutator / etc. is a cheap O(1) operation.

It seems obvious that all the single-pass operations (Select, Where, Count, Take/Skip, Any/All, etc.) will be O(n), since they only need to walk the sequence once; although even this is subject to laziness.

Things are murkier for the more complex operations; the set-like operators (Union, Distinct, Except, etc.) work using GetHashCode by default (afaik), so it seems reasonable to assume they're using a hash-table internally, making these operations O(n) as well, in general. What about the versions that use an IEqualityComparer?

OrderBy would need a sort, so most likely we're looking at O(n log n). What if it's already sorted? How about if I say OrderBy().ThenBy() and provide the same key to both?

I could see GroupBy (and Join) using either sorting, or hashing. Which is it?

Contains would be O(n) on a List, but O(1) on a HashSet - does LINQ check the underlying container to see if it can speed things up?

And the real question - so far, I've been taking it on faith that the operations are performant. However, can I bank on that? STL containers, for example, clearly specify the complexity of every operation. Are there any similar guarantees on LINQ performance in the .NET library specification?

More question (in response to comments):
Hadn't really thought about overhead, but I didn't expect

Edit
Report