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Alex Rivera
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I'm currently designing a program that will involve some physics (nothing too fancy, a few balls crashing to each other) What's the most exact datatype I can use to represent position (without a feeling of discrete jumps) in c#? Also, what's the smallest ammount of time I can get between t and t+1? One tick? EDIT: Clarifying: What is the smallest unit of time in C#? [TimeSpan].Tick ?
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