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90% of the time I am unable to launch osk.exe from a 32bit process on Win7 x64. Originally the code was just using:
Process.Launch("osk.exe");
Which won't work on x64 because of the directory virtualization. Not a problem I thought, I'll just disable virtualization, launch the app, and enable it again, which I thought was the correct way to do things. I also added some code to bring the keyboard back up if it has been minimized (which works fine) - the code (in a sample WPF app) now looks as follows:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;using System.Diagnostics;
using System.Runtime.InteropServices;
namespace KeyboardTest
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
[DllImport("kernel32.dll", SetLastError = true)]
private static extern bool Wow64DisableWow64FsRedirection(ref IntPtr ptr);
[DllImport("kernel32.dll", SetLastError = true)]
public static extern bool Wow64RevertWow64FsRedirection(IntPtr ptr);
private const UInt32 WM_SYSCOMMAND = 0x112;
private const UInt32 SC_RESTORE = 0xf120;
[DllImport("user32.dll", CharSet = CharSet.Auto)]
static extern IntPtr SendMessage(IntPtr hWnd, UInt32 Msg, IntPtr wParam, IntPtr lParam);
private string OnScreenKeyboadApplication = "osk.exe";
public MainWindow()
{
InitializeComponent();
}
private void KeyboardButton_Click(object sender, RoutedEventArgs e)
{
// Get the name of the On screen keyboard
string processN