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No you cannot. If the amount of code is small, you can write a C# class and paste pieces of the C++ code into it so that you essentially ported that class into C#. Obviously this won't work if you're using a language feature or library function that is not in C#. Alternatively you need to compile your C++ code into something executable (either a native DLL, ideally C-style flat functions, or a managed assembly) so that you can call it from your C# code.