I have as part of assignment to look into a development kit that uses the "two-phase" construction for C++ classes:

// Include Header
class someFubar{
public:
    someFubar();
    bool Construction(void);
    ~someFubar();
private:
    fooObject _fooObj;
}

In the source

// someFubar.cpp
someFubar::someFubar : _fooObj(null){ }

bool 
someFubar::Construction(void){
    bool rv = false;
    this->_fooObj = new fooObject();
    if (this->_fooObj != null) rv = true;
    return rv;
}

someFubar::~someFubar(){
    if (this->_fooObj != null) delete this->_fooObj;
}

Why would this "two-phase" be used and what benefits are there? Why not just instantiate the object initialization within the actual constructor?

Edit
Report