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Alex Rivera
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I want to display very high resolution video directly with OpenGL. The image data is going to be processed on the GPU and I want to avoid a round-trip back to the PC to show the video in a standard bitmap based window. Cross platform is nice, Windows only would be OK (so would nvidia only) Anyone have any links to ways doing this? There is a poor NeHe tutorial and a few examples for embedded openGL widgets in Qt but I need much better performance and much larger images.
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