For std::list<T*> use:
while(!foo.empty()) delete foo.front(), foo.pop_front();
For std::vector<T*> use:
while(!bar.empty()) delete bar.back(), bar.pop_back();
Not sure why i took front instead of back for std::list above. I guess it's the feeling that it's faster. But actually both are constant time :). Anyway wrap it into a function and have fun:
template<typename Container>
void delete_them(Container& c) { while(!c.empty()) delete c.back(), c.pop_back(); }
template< typename T >
struct delete_ptr : public std::unary_function<T,bool>
{
bool operator()(T*pT) const { delete pT; return true; }
};
std::for_each(foo_list.begin(), foo_list.end(), delete_ptr<Foo>());
I'm not sure that the functor approach wins for brevity here.
for( list<Foo*>::iterator i = foo_list.begin(); i != foo_list.end(); ++i )
delete *i;
I'd usually advise against this, though. Wrapping the pointers in smart pointers or using a specialist pointer container is, in general, going to be more robust. There are lots of ways that items can be removed from a list ( various flavours of erase, clear, destruction of the list, assignment via an iterator into the list, etc. ). Can you guarantee to catch them all?
Actually, I believe the STD library provides a direct method of managing memory in the form of the allocator class
You can extend the basic allocator's deallocate() method to automatically delete the members of any container.
I /think/ this is the type of thing it's intended for.