I have been reading documentation describing class inheritance, abstract base classes and even python interfaces. But nothing seams to be exactly what I want. Namely, a simple way of building virtual classes. When the virtual class gets called, I would like it to instantiate some more specific class based on what the parameters it is given and hand that back the calling function. For now I have a summary way of rerouting calls to the virtual class down to the underlying class.

The idea is the following:

class Shape:
    def __init__(self, description):
        if   description == "It's flat":  self.underlying_class = Line(description)
        elif description == "It's spiky": self.underlying_class = Triangle(description)
        elif description == "It's big":   self.underlying_class = Rectangle(description)
    def number_of_edges(self, parameters):
        return self.underlying_class(parameters)

class Line:
    def __init__(self, description):
        self.desc = description
    def number_of_edges(self, parameters):
        return 1

class Triangle:
    def __init__(self, description):
        self.desc = description
    def number_of_edges(self, parameters):
        return 3

class Rectangle:
    def __init__(self, description):
        self.desc = description
    def number_of_edges(self, parameters):
        return 4

shape_dont_know_what_it_is = Shape("It's big")
shape_dont_know_what_it_is.number_of_edges(parameters)

My rerouting is far from optimal, as only calls to the number_of_edges() function get passed on. Adding something like this to Shape doesn't seam to do the trick either:

def __getattr__(self, *args):
    return underlying_class.__getattr__(*args)

What I am doing wrong ? Is the whole idea badly implemented ? Any help greatly appreciated.

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