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How to get OpenGL running on OSX

Asked 2010-07-06T17:13:03.137
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I normally program on Windows, but I got a macbook pro from my school, so I'm trying to make an OpenGL app for OSX. I downloaded and installed XCode, but I have no clue how to get a simple OpenGL app going. I would prefer not to use Objective-C, but I definitely don't want to use GLUT. Can someone point me in the right direction?

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The non-Objective C library is AGL.

answered 2010-07-06T17:21:22.750

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