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Alex Rivera
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I have an object which has many bufferedimages in it, I want to create a new object copying all the bufferedimages into the new object, but these new images may be altered and i don't want the original object images to be altered by altering the new objects images. is that clear? Is this possible to do and can anyone suggest a good way to do it please? I have thought of getSubImage but read somewhere that any changes to the subimage are relected back to the parent image. I just want to be able to get a fresh entirely separate copy or clone of a BufferedImage
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