So I am doing a lot of high performance network programming using Boost::Asio (or just Asio if you will), and have a pretty solid grasp of the essentials of both TCP and UDP protocols. I am wondering though, because I still don't consider myself an expert in networking despite my knowledge, what is a good way to frame the essentials of what networking programmers should know, especially for those trying to push the performance of their large networking based applications?

There is a great essay on programmers and what they should know about memory (see below), so I'm wondering if someone has put together something similar for networking.

What every programmer should know about memory

Edit
Report