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Alex Rivera
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I'm looking for a lightweight, pure Java physics engine to do some simulations for robotic motion control. My requirements: Rigid body physics Joint constraints and forces Convex object collision detection Lightweight, pure Java so it can be embedded in my application Ability to run simulations quickly Handles 50-100 objects comfortably Open source Rather than reinventing the wheel, can you recommend any existing libraries that would fit the bill? p.s. I have Googled already - I'm just keen to get honest opinions from people who have already used or implemented such things!
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