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Alex Rivera
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So essentially my question is this, I am creating an NSMutableDictionary using uint64_t objects as the key. Is there any better way to create them than doing this? uint64_t bob=7; NSNumber *bobsNumber; #if __LP64__ || TARGET_OS_EMBEDDED || TARGET_OS_IPHONE || TARGET_OS_WIN32 || NS_BUILD_32_LIKE_64 bobsNumber=[NSNumber numberWithUnsignedLong:bob]; #else bobsNumber=[NSNumber numberWithUnsignedLongLong:bob]; #endif This would work as long as you didn't include it in a binary file/sockets/NSData object/whatever. But is there any better way of doing this? I really would like to be sure that the object is 64-bits regardless of what platform I run it on. I guess I could just avoid the whole issue by always going unsigned long long but of course that wastes tons of heap space on 64 bit machines if I allocate these objects in any significant numbers....
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