KnowledgeHub
Questions
Tags
Users
Search
Alex Rivera
|
Logout
Edit Question
Title
Body
I have the following code: -(void)viewWillAppear:(BOOL)animated { UIDeviceOrientation orientation = [[UIDevice currentDevice] UIInterface]; if(orientation==UIDeviceOrientationLandscapeLeft || orientation==UIDeviceOrientationLandscapeRight) { NSLog(@"Device Landscape"); } else { NSLog(@"Device Portrait"); } } This works perfectly for the simulator and on the device but only if the iPad is not flat on a surface, for example if i lay the iPad on my desk and load the view it will say its portrait and so I cant detect the orientation when the view appears. Any ideas of the best way to detect the interface orientation when the viewWillAppear is called? Thanks
Tags (comma-separated)
Save Edits
Cancel