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I have to create a model that stores gameplay controls for games on several platforms. I am having trouble finding the right approach.
- Controller buttons are different on different systems (Wii, Xbox 360, PS3 have their own specific controller buttons.)
- Some games are actually several games packaged as one; this means a single product can have several controls depending on the game being played.
- Gameplay controls for many games change depending on your in-game activity (driving/walking/flying, etc...)
- It's not sufficient to just store button functions since most games have several special moves that require a combination of buttons.
How would you approach this problem? Honestly, I don't know where to start!
Update: Many thanks to everyone for your thoughtful, and very helpful input. I am yet to choose and answer because, in the end, it was decided that this feature is not worth the effort. Many thanks again.