I am experiencing a really HUGE performance loss while calling a simple XmlSerializer.Deserizlize() on a class with lots of fields.
NOTE: I'm writing the code without Visual Studio, at home, so it may have some errors.
My serializable class is flat and has hundreds of fields:
[Serializable]
class Foo
{
public Foo() { }
[XmlElement(ElementName = "Field1")]
public string Field1;
// [...] 500 Fields defined in the same way
[XmlElement(ElementName = "Field500")]
public string Field500;
}
My application deserializes an input string (even small):
StringReader sr = new StringReader(@"<Foo><Field1>foo</Field1></Foo>");
XmlSerializer serializer = new XmlSerializer(typeof(Foo));
object o = serializer.Deserialize(sr);
Running the application in 32bit systems (or with 32bit forced with corflags.exe), the code takes about ONE SECOND the first time (temp serialization class generation, and all...), then it's close to 0.
Running the application in 64bit systems, the code takes ONE MINUTE the first time, then it's close to 0.
What could possibly hang the system for such a long time, during the first execution of an XmlSerializer, for a big class, in a 64bit system?
Right now I'm not sure if I have to blame temp class generation/remove, xml name table initialization, CAS, Windows Search, AntiVirus, or Santa Claus...
SPOILERS
Here are my tests, don't read this if you don't want to be sidetracked by my (possible) analysys mistakes.
- Running the code the from Visual Studio debugger makes the code run FAST even in 64 bit systems
- Adding the (totally undocumented) system.diagnostic switch "XmlSerialization.Compile", which prevents the system from removing the serialization tem