I am wanting to make a 2d, tower defense game. I currently have a version in C# made using XNA, but thought it might be fun to learn Qt as well as run my game on other platforms. The graphics aren't too intense (just 2d sprites), but the underlying calculations can get pretty processor intense, especially if there are a lot of enemies and towers on the screen at one time.
I'm a little curious if Qt would fill this role well or not. Does anyone have experience or advice on using Qt in game development?