I have multiple animations on a single object, and I need to stop a specific animation rather than all of them. It doesn't look like the .stop() method can do this.
For instance, when animating opacity and width simultaneously, I may need to cancel the opacity animation while still completing the width animation. It would seem that this is not possible, but I am hoping that someone knows a trick or an API call that I'm missing.
Note: I'm not talking about queued animations, I'm looking to animate multiple attributes at the same time with the ability to stop some of those attribute animations after they have already started