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Alex Rivera
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I see there's some overlap in functionality between the visual state manager and triggers. <VisualStateManager.VisualStateGroups> <VisualStateGroup x:Name="CommonStates"> <VisualState x:Name="Pressed"> ... bla bla ... </VisualState> </VisualStateGroup> </VisualStateManager.VisualStateGroups> Or I could go <Trigger Property="IsPressed" Value="true"> ... bla bla ... </Trigger> When should I use one vs the other?
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