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Alex Rivera
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I've tried [[CCTextureCache sharedTextureCache] addImage: @"still.png"]; But I always end up with a distorted image for some reason. It's most likely because my images are not the same resolution, but for this app, they can't have the same res. How do I change the sprite's image without going through the complicated process of making a spritesheet or an animation or any of that.
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