I found some code using std::shared_ptr<void> to perform arbitrary cleanup at shutdown. At first I thought this code could not possibly work, but then I tried the following:
#include <memory>
#include <iostream>
#include <vector>
class test {
public:
test() {
std::cout << "Test created" << std::endl;
}
~test() {
std::cout << "Test destroyed" << std::endl;
}
};
int main() {
std::cout << "At begin of main.\ncreating std::vector<std::shared_ptr<void>>"
<< std::endl;
std::vector<std::shared_ptr<void>> v;
{
std::cout << "Creating test" << std::endl;
v.push_back( std::shared_ptr<test>( new test() ) );
std::cout << "Leaving scope" << std::endl;
}
std::cout << "Leaving main" << std::endl;
return 0;
}
This program gives the following output:
At begin of main.
creating std::vector<std::shared_ptr<void>>
Creating test
Test created
Leaving scope
Leaving main
Test destroyed
I have some ideas on why this might work, that have to do with the internals of std::shared_ptr as implemented for G++. Since these objects wrap the internal pointer together with the counter, the cast from std::shared_ptr<test> to std::shared_ptr<void> is probably not hindering the call of the destructor. Is this assumption correct?
And, of course, the much more important question: Is this guaranteed to work by the standard, or might further changes to the internals of std::shared_ptr, and other implementations, actually break this code?