If you would like to perform it dynamically try this:
using System;
using System.Collections.Generic;
using System.Text;
using log4net;
using log4net.Config;
using NUnit.Framework;
namespace ExampleConsoleApplication
{
enum DebugLevel : int
{
Fatal_Msgs = 0 ,
Fatal_Error_Msgs = 1 ,
Fatal_Error_Warn_Msgs = 2 ,
Fatal_Error_Warn_Info_Msgs = 3 ,
Fatal_Error_Warn_Info_Debug_Msgs = 4
}
class TestClass
{
private static readonly ILog logger = LogManager.GetLogger(typeof(TestClass));
static void Main ( string[] args )
{
TestClass objTestClass = new TestClass ();
Console.WriteLine ( " START " );
int shouldLog = 4; //CHANGE THIS FROM 0 TO 4 integer to check the functionality of the example
//0 -- prints only FATAL messages
//1 -- prints FATAL and ERROR messages
//2 -- prints FATAL , ERROR and WARN messages
//3 -- prints FATAL , ERROR , WARN and INFO messages
//4 -- prints FATAL , ERROR , WARN , INFO and DEBUG messages
string srtLogLevel = String.Empty;
switch (shouldLog)
{
case (int)DebugLevel.Fatal_Msgs :
srtLogLevel = "FATAL";
break;
case (int)DebugLevel.Fatal_Error_Msgs:
srtLogLevel = "ERROR";
break;
case (int)DebugLevel.Fatal_Error_Warn_Msgs :
srtLogLevel = "WARN";
break;
case (int)DebugLevel.Fatal_Error_Warn_Info_Msgs :
srtLogLevel = "INFO";
break;
case (int)DebugLevel.Fatal_Error_Warn_Info_Debug_Msgs :
srtLogLevel = "DEBUG" ;
break ;
default:
srtLogLevel = "FATAL";
break;
}
objTestClass.SetLogingLevel ( srtLogLevel );
objTestClass.LogSomething ();
Console.WriteLine ( " END HIT A KEY TO EXIT " );
Console.ReadLine ();
} //eof method
/// <summary>
/// Activates debug level
answered 2009-05-03T11:45:48.010