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Alex Rivera
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Some friends and I are creating a Google music type of project in order to learn a few Microsoft technologies. I am responsible for the Windows phone app and having it interact with WCF to get a music stream and play it. After reading, I have found many ways to play music including XNA, SoundEffect, MediaElement, and MediaPlayerLauncher. Having such a variety to choose from, I am stuck on what would be best for the job. The XNA player seems fully featured but requires me to initialize the gaming-like update loop for it to work. This seems like a waste of resources. SoundEffect seems geared towards sound effect. Media Element seems okay, and Launcher even has a ui! I am trying to stay away from writing my own player so which one should I choose? I am okay with writing some functionality, but it would be nice to have queuing, scrubbing, etc built in. Any of you have success with something similar to this?
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