KnowledgeHub
Questions
Tags
Users
Search
Alex Rivera
|
Logout
Edit Question
Title
Body
I'm writing a tool that is going to be used to process a bunch of 3D data, doing things like rotating objects, translating, scaling and all that good stuff. Does anyone know of a good library that already does some of this common 3D stuff? I'm not interested in visualizing the data at the moment, and am primarily interested in performing the operations. Things I know I will need at this point: 2D/3D/4D vectors (adding, subtracting, dot product, cross product, etc...) Rotation/Translation/Scaling using matrices Quaternions I was able to locate the Sharp3D library, but it seems like it might do what I want but hasn't been updated in a long time. Has anyone used this before? Any other (better) suggestions?
Tags (comma-separated)
Save Edits
Cancel