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What is the best way to set up a window in win32 that has OpenGl(and glsl if the needs extra code to work) integrated into it?
I have done some research and found numerous ways of accomplishing this task i was wondering what the best way is or what way you like the most if the best way doesn't have an answer.
I have looked at nehe`s design and also the one supplied by the OpenGl super bible which both have completely different ways of accomplishing it (also the super bibles one gives me errors :().
any help would be appreciated including tutorials etc.
thanks