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Alex Rivera
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I have been working on a project (a game to be specific) and I feel that I should start over with different libraries. So when doing this I reinstalled Code::Blocks and setup my new libraries and includes. But as of now Im having a problem starting u[ my new project to test if all of the includes work. This problem is: libstdc++-6.dll was not found. At first i wondered if I could just find this file online, but its nowhere to be found(or at least the many places I have searched...) Soon after, I tried loading up my old project, and the same problem happened again(wierd... ._.) I was thinking its maybe my compiler, so I used my older compiler and it did the same thing! At this moment I held the problem off for tomorrow(which is today) So my question is: If anyone else had this problem, how would you solve it? Im using Code::Blocks with MinGW as the compiler on Windows Vista 32 bit. *****EDIT***** Here are the Build options in my project. Note that these are the settings in the Project, not the global compiler: In (project name)->Compiler settings->Otehr options: (I use // to seperate the commands) -mthreads// -fmessage-length=0// -fexceptions// -fident// In (project name)->Compiler settings->#define: WIN32// _WINDOWS// In (project name)->Linker settings->Other linker options: -static-libstdc++// -static-libgcc// -Wl,--enable-auto-image-base// -Wl,--add-stdcall-alias// -Wl,--enable-auto-import// In linker->link libraries i have various links to files with a .a extension, these files include Bullet PHysics, Ogre3D, and SFML In the search directories i have links to the MinGW/bin, and the MinGW/lib directories, along with other links to different libraries. My Compiler is MinGW, a GNU GCC compiler for win
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