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Unable to pass null function-pointer as template argument

Asked 2011-07-09T09:35:54.750
10

I would like to pass a function as a template argument to another function so that it can be stored and called back later. In some cases, I want to pass NULL for the call back, but I'm having trouble. Here's an example of what I'd like to be able to do:

#include <iostream>
struct Foo {
    int i;
};
template <typename T>
T* T_new() {
    return new T();
}
Foo* Foo_new() {
    return new Foo();
}
template <typename T, T* (*func)()>
T* T_new() {
    if (func)
        return func();
    else
        return NULL;
}

int main(void) {
    // Works
    Foo* f1 = T_new<Foo>();
    std::cout << f1 << std::endl;

    // Works
    Foo* f2 = T_new<Foo, Foo_new>();
    std::cout << f2 << std::endl;

    // fails to compile, "no matching function for call to ‘T_new()’"
    // Foo* f3 = T_new<Foo, NULL>();
    // std::cout << f3 << std::endl;

    return 0;
}

I found this similar question, but that deals with passing null as an argument to the constructor, not passing null as a template argument, and the trick there (using (Foo*)0) doesn't work as a template argument.

Is there a way to work around this or do some tricky template specialisation or some other clever thing to get the desired effect?

EDIT:

The above was a simplified example that illustrated the problem I was having, but here's the concrete problem I'm trying to solve. I have this project I'm working on. This is a set of functions that make mixing C++ and Lua simpler for me (For various reasons I don't want to use LuaBind or the other existing functions I've found out there). The important function to this question is luaW_register<T&

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1 Answer

3

This can be solved by using template overloads. Instead of having just one ´T_new` signature you´ll have one signature for the NULL case and one for the other:

// Unused signature, no implementation so using this will result in link error
template<typename T, typename F>
T* T_new();
// NULL overload (NULL is an int)
template<typename T, int func>
T* T_new()
{
    assert(func == 0 && "Signature should only be used with NULL");
    return NULL;
}
// Valid function pointer overload
template<typename T, T* (*func)()>
T* T_new()
{
    // I don´t think it´s possible with NULL functions now, but if it is
    // we'll handle that too
    if (func)
        return func();
    return NULL;
}

The trick is to realize that NULL is actually an int and use this to handle the NULL case in a different overload.

answered 2011-07-09T10:51:31.503

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