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Beginner guide to OpenGLES on iPhone

Asked 2009-03-28T22:02:28.987
19

Does anyone know a good beginners guide to using OpenGLES on the iPhone? I have found some but they all require assumed knowledge which I don't have.

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Once again, if I may plug my own work, I have a short writeup on what I learned while writing Molecules for the iPhone. I came into this having no experience with the 3-D side of OpenGL (I had done a little 2-D hardware acceleration before), so I have a bit of a different perspective on the subject. The source code to Molecules is available, so you might be able to learn something from poking around inside it. I also have written a post on how to use Core Animation structures and functions to accelerate OpenGL ES rendering, if you want something a little more technical.

Bill Dudney has a post here about how he started getting into OpenGL ES, and then a follow-on here where he provides code for a Wavefront OBJ loader for the iPhone.

I believe that I've seen a few more good resources around Stack Overflow in various answers, so you might search around and see what else you can find here.

answered 2009-03-29T19:57:14.003
1

"The Red Book" is not recommended to OpenGL/OpenGLES beginner. It is book for professionals. The first step is should try to run downloaded simple programs or simple codes from OpenGL web sites.

answered 2010-06-17T11:13:45.947

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