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Alex Rivera
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I've found several references to a build setting in XCode called EXCLUDED_SOURCE_FILE_NAMES - the pattern below hints at how it works. But I can't figure out how to use this option in XCode (4.02). "EXCLUDED_SOURCE_FILE_NAMES[sdk=iphoneos*][arch=*]" = ... The goal is to have one or more source files compile when the target is the Simulator, and a different set of source files compile when the target is an iOS device. I figure I need to tell xcode the list of files for each target. So, how do I implement that using this setting? Where in XCode does it go? Is there any documentation for how to do this? I also need to do the same thing with a static lib. Specifically - I have a static lib I want to include in my project, but the lib only supports arm not i386, so, when building for the simulator, I need to exclude this file from being linked! Can this be done?
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