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I think the best way to implement enumeration like types is with symbols since the pretty much behave as integer (when it comes to performace, object_id is used to make comparisons ); you don't need to worry about indexing and they look really neat in your code xD
Another way to mimic an enum with consistent equality handling (shamelessly adopted from Dave Thomas). Allows open enums (much like symbols) and closed (predefined) enums.
class Enum
def self.new(values = nil)
enum = Class.new do
unless values
def self.const_missing(name)
const_set(name, new(name))
end
end
def initialize(name)
@enum_name = name
end
def to_s
"#{self.class}::#@enum_name"
end
end
if values
enum.instance_eval do
values.each { |e| const_set(e, enum.new(e)) }
end
end
enum
end
end
Genre = Enum.new %w(Gothic Metal) # creates closed enum
Architecture = Enum.new # creates open enum
Genre::Gothic == Genre::Gothic # => true
Genre::Gothic != Architecture::Gothic # => true