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Alex Rivera
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In the uncompressed situation I know I need to read the wav header, pull out the number of channels, bits, and sample rate and work it out from there: (channels) * (bits) * (samples/s) * (seconds) = (filesize) Is there a simpler way - a free library, or something in the .net framework perhaps? How would I do this if the .wav file is compressed (with the mpeg codec for example)?
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