8
I think that the simplest way (using Core Text) is:
// Create the CTLine with the attributed string
CTLineRef line = CTLineCreateWithAttributedString(attrString);
// Set text position and draw the line into the graphics context called context
CGContextSetTextPosition(context, x, y);
CTLineDraw(line, context);
// Clean up
CFRelease(line);
Using a Framesetter is more efficient IF you are drawing lots of text but this is the method recommended by Apple if you just need to display a small amount of text (like a label) and doesn't require you to create a path or frame (since it is done for you automatically by CTLineDraw).